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-
- © 1993 by Frank Würkner
- All Rights Reserved
-
-
- COPYRIGHT NOTE
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- The program MacResourcer is copyrighted © 1993 by Frank Würkner.
- All rights reserved.
-
- MacResourcer is FREEWARE. This program may be freely distributed as long as
- - the executable and documentation remain unchanged and
- are included in the distribution
- - No other charge is made than to cover time and copying costs
-
-
- DISCLAIMER
- ¯¯¯¯¯¯¯¯¯¯
- No warranties of any kind are made as to the functionality of this
- program. You are using it ENTIRE at your own risk.
-
-
- SYSTEM REQUIREMENTS
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- To run MacResourcer you'll need OS2.0 or higher !!!
-
-
- QUICK OVERVIEW
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- If you or one of your friends own a Macintosh®, you might know that nearly
- all data for programms are stored in a special format, called "resource".
- With MacResourcer you can play and extract two common sound resourcetypes
- used : "snd " and "SOUN". The programm also accepts other resource types
- and lets you save their rawdata.
-
-
- USAGE
- ¯¯¯¯¯
- MacResourcer only works in your CLI, so don't start it from your Workbench !
- Nearby MacResourcer is pure and can be made resident.
- It has the following template :
- RESOURCEFILE/A,DIR/K,PAT=PATTERN/K,RATE/K/N,VOL/K/N,LOOP/K/N,
- WAIT/K/N,LIST/S,PLAY/S,INFO/S,SAVEALL=ALL/S,NOID/S,RAW/S,MACSND/S
-
- RESOURCEFILE/A
- Obviously the resourcefile you want to process.
- NOTE: The programm will also accept resourcefiles packed with
- MacLha, and unpacked on the Amiga® side. Such files have
- a 512 byte extra header.
-
- DIR/K
- Normally the 8SVX-sounds are extracted to the current directory.
- With this option you can specify an alternate directory.
-
- PAT=PATTERN/K
- By default all files are extracted. Use a pattern if you only want to
- extract some files (any standard AmigaDOS wildcard is supported).
- Also read the text at the NOID switch to know about how the name
- is structured.
-
- RATE/K/N
- The programm tries to detect the right sampling rate itself, but I
- had no definition of the soundresource types by the hand. So if it
- sounds weird you can override the default. Mac sounds are normally
- sampled in 5K, 7K, 11K or 22K.
-
- VOL/K/N
- The playback volume (by default 64 is used)
-
- LOOP/K/N (meaningless without PLAY switch)
- Number of times a sound is played (by default 1)
- NOTE: You can't interrupt the programm while playing the sound,
- so be carefull with values greater than 5.
-
- WAIT/K/N (meaningless without PLAY switch)
- Delay between two sounds in 1/10 seconds (by default 0),
- e.g. a value of 10 would be one second :-).
-
- LIST/S
- Only list sounds, don't extract them.
-
- PLAY/S
- Play sounds, don't extract them.
-
- INFO/S
- Give extra informtion about the structure of the resource.
-
- SAVEALL=ALL/S
- By default only the sounds of the resource are extracted.
- Useing this switch the programm will also save the data in
- any other resourcetype found.
-
- NOID/S
- By the default the sounds of the resource get there ID number
- appeded to there name. This is because the names of the resource
- mustn't be unique (in fact there needn't be any name for them).
- To suppress this use the NOID switch. For example a sound with the
- name "Test" and the ID 243 would get the name "Test" rather than
- the name "Test_Id243".
-
- RAW/S
- By default sounds are saved as 8SVX-sounds (iff-sounds). Use this
- switch if you want raw sounds.
-
- MACSND/S
- Use this switch if you want the original data of the soundresource
- elements, i.e. the MacSnd's.
-
-
-
- If you have comments, suggestions, criticism, bug reports etc.
- send mail to
-
- Frank Würkner
- Georgenschwaigstr. 22
- D-80807 München
- Germany
-
- or
-
- E-Mail: wuerkner@informatik.tu-muenchen.de
-